Loretta C. Duckworth Scholars Studio

⠀

Menu
  • Scholars Studio Blog
    • Disciplinary Fields
      • Anthropology
      • Archaeology
      • Architecture
      • Art History
      • Business
      • Computer Science
      • Critical Digital Studies
      • Cultural Studies
      • Dance
      • Economics
      • Education
      • Environmental Studies
      • Film Studies
      • Gaming Studies
      • Geography
      • History
      • Information Science
      • Linguistics
      • Literary Studies
      • Marketing
      • Media and Communication Studies
      • Music Studies
      • Political Science
      • Psychology
      • Public Health
      • Sculpture
      • Sociology
      • Urban Studies
      • Visual Art
    • Digital Methods
      • coding
      • critical making
      • data visualization
      • digital pedagogy
      • immersive technology (AR/VR)
      • mapping
      • textual analysis
      • web scraping
  • Events
    • VR@TU: “Real Research in Virtual Realty”
  • About
    • Current Staff
    • Current Fellows
    • Faculty Fellowships
    • Graduate Extern Program
Menu

Tag: virtual reality

Behavioral Measures of Presence: Designing a VR Application

Posted on March 23, 2021 by Evgeny Kukshinov

By Eugene Kukshinov

Types of VR research

Posted on November 13, 2020November 20, 2020 by Evgeny Kukshinov

By Eugene Kukshinov

Progressing Towards an Accessible VR Experience

Posted on November 7, 2018April 22, 2020 by Jasmine Clark

By Jasmine Clark

Immersive Video and the Kinetoscope

Posted on October 11, 2018March 27, 2021 by Alissa Elegant-Mccoy

By Alissa Elegant

Virtual Reality is in Six Flags, Colombia and the NBA

Posted on March 13, 2018November 12, 2020 by Crystal Tatis

By Crystal Tatis

Developing a VR Project Plan: Considering Access and Pedagogy

Posted on December 20, 2017January 25, 2021 by Jasmine Clark

By Jasmine Clark

Developing a Virtual Reality Project: Overview

Posted on November 30, 2017March 27, 2021 by Jasmine Clark

By Jasmine Clark

Virtual Reality in Education

Posted on October 25, 2017April 24, 2019 by Jasmine Clark

By Jasmine Clark

Uploading a stereoscopic spherical video on YouTube

Posted on September 1, 2016May 3, 2018 by Hocheol Yang

By Hocheol Yang

Stereoscopic spherical images in Oculus Rift

Posted on August 30, 2016April 10, 2019 by Hocheol Yang

By Hocheol Yang

DH @ RSA: Digital Reconstructions & Virtual Reality

Posted on April 19, 2016April 13, 2016 by Danielle A Guimaraes

By Danielle Abdon Guimaraes

Virtual Reality vs. Augmented Reality

Posted on November 26, 2015November 20, 2015 by Chuanzhu Xu

By Chuanzhu Xu

VR DIY Is Not That Far-fetched

Posted on September 8, 2015January 25, 2021 by Ping Feng

By Ping Feng

Interactive and surround sound on VR

Posted on September 2, 2015August 26, 2019 by Hocheol Yang

By Hocheol Yang

When Oculus Rift Marries EEG: Where Romantic Brain Computer Relationship Could Go

Posted on July 2, 2015October 30, 2019 by Ping Feng

By Ping Feng

Recent Posts

  • Creating a 3D Map of an Archaeological Site in Blender April 3, 2021
  • Behavioral Measures of Presence: Designing a VR Application March 23, 2021
  • Using Historical GIS to Discover the Spatial and Temporal Trends of the Construction of Temples in Fujian March 12, 2021
My Tweets

Tags

3D modeling 3D printing 360 video arduino augmented reality authorship attribution coding corpus building critical making Cultural Heritage data cleaning data visualization digital art history Digital Preservation digital reconstruction digital scholarship early modern film editing games gephi machine learning makerspace mapping network analysis oculus rift OpenRefine Photogrammetry physical computing Python QGIS R SketchUp stylometry terrain modeling text analysis text mining textual analysis top news twitter video analysis virtual reality visual analysis voyant web scraping YouTube

Archives

©2021 Loretta C. Duckworth Scholars Studio | Design: Newspaperly WordPress Theme