Skip to content

Loretta C. Duckworth Scholars Studio

⠀

Menu
  • Scholars Studio Blog
    • Digital Methods
      • coding
      • critical making
      • data visualization
      • digital pedagogy
      • immersive technology (AR/VR)
      • mapping
      • textual analysis
      • web scraping
    • Disciplinary Fields
      • Anthropology
      • Archaeology
      • Architecture
      • Art History
      • Business
      • Computer Science
      • Critical Digital Studies
      • Cultural Studies
      • Dance
      • Economics
      • Education
      • Environmental Studies
      • Film Studies
      • Gaming Studies
      • Geography
      • History
      • Information Science
      • Linguistics
      • Literary Studies
      • Marketing
      • Media and Communication Studies
      • Music Studies
      • Political Science
      • Psychology
      • Public Health
      • Sculpture
      • Sociology
      • Urban Studies
      • Visual Art
    • Cultural Analytics Practicum Blogposts
  • Current Staff
  • Newsletter
  • About
    • Games Group 
Menu

Category: Disciplinary Fields

Digital Practices for the Study of Cultural Heritage (Part 1)

Posted on February 8, 2022March 12, 2022 by Tauheedah Asad

By Tauheedah Shukriyyah Asad

Visualizing Wikidata: Using Python to Analyze Identity and Representation in Wikidata about Black Art Exhibitions

Posted on January 24, 2022December 6, 2022 by Synatra Smith

By jay winkler and Rebecca Y. Bayeck, Ph.D

Querying Wikidata with SPARQL

Posted on December 15, 2021December 17, 2021 by Synatra Smith

By jay winkler

Editing in the World of Wikidata: What Does It Mean?

Posted on December 15, 2021September 30, 2024 by Synatra Smith

By Rebecca Y. Bayeck, Ph.D.

Designing a Wikidata Project: Mapping Black Philly Art

Posted on December 15, 2021January 10, 2022 by Synatra Smith

By Dr. Synatra Smith

Digital New Sweden, Part 2: Visualizing a Database of New Sweden Colonizers with Gephi

Posted on December 14, 2021July 25, 2023 by Laurie Fitzpatrick

By Laurie Fitzpatrick

Digital New Sweden, Part 1: Creating a Database of New Sweden Colonizers

Posted on December 14, 2021July 25, 2023 by Laurie Fitzpatrick

By Laurie Fitzpatrick

Eyes on the Earth: Remote Sensing for Mapping Wetlands

Posted on October 13, 2021November 24, 2025 by Maria Victoria Sarmiento Giraldo

By Victoria Sarmiento

To Kill and To be Killed: Charting Artistic Change in the Aegean Bronze Age

Posted on June 2, 2021November 24, 2025 by Tenninger Kellenbarger

By Tenninger Kellenbarger

Digital Mapping to Explore Black Philadelphia’s Historic Landmarks

Posted on May 14, 2021September 30, 2024 by Tauheedah Asad

By Tauheedah Asad

Using GIS to Map Settler Colonialism in Pennsylvania

Posted on May 14, 2021July 25, 2023 by Ryan Wheatley

By Ryan Wheatley

Creating a 3D Map of an Archaeological Site in Blender

Posted on April 3, 2021November 24, 2025 by Elysia Petras

By Elysia Petras

Using Historical GIS to Discover the Spatial and Temporal Trends of the Construction of Temples in Fujian

Posted on March 12, 2021July 25, 2023 by Rouying Tang

By Rouying Tang

Digital Light to Physical Creation: Using Projected Light to Fabricate Real-world Structures – Part 2

Posted on February 28, 2021March 3, 2021 by Kyle Schwab

By Kyle Schwab

Arcade our Way: Video Games and Toys for Social Change.

Posted on December 7, 2020December 7, 2020 by Renee Jackson

By Renee Jackson

Posts pagination

Previous 1 … 3 4 5 … 13 Next

Recent Posts

  • Critical Making as a Bridge Between Technology and Empathy November 17, 2025
  • Hosting Wax Worms: 3D Modeling Ecologies in Artificial Habitats November 4, 2025
  • Asexuality in TV and Film: Visualizing the Invisible Orientation in Online Spaces October 28, 2025

Tags

3D modeling 3D printing arduino augmented reality authorship attribution coding corpus building critical making Cultural Heritage data cleaning data visualization Digital Preservation digital reconstruction digital scholarship film editing games gephi human subject research linked open data machine learning makerspace makerspace residency mapping network analysis oculus rift omeka OpenRefine Photogrammetry physical computing Python QGIS R SketchUp stylometry text analysis text mining textual analysis top news twitter video analysis virtual reality visual analysis voyant web scraping webscraping

Recent Posts

  • Critical Making as a Bridge Between Technology and Empathy November 17, 2025
  • Hosting Wax Worms: 3D Modeling Ecologies in Artificial Habitats November 4, 2025
  • Asexuality in TV and Film: Visualizing the Invisible Orientation in Online Spaces October 28, 2025

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Archives

Blog Tags

3D modeling (11) 3D printing (14) arduino (8) augmented reality (5) authorship attribution (3) coding (12) corpus building (4) critical making (8) Cultural Heritage (10) data cleaning (4) data visualization (11) Digital Preservation (3) digital reconstruction (9) digital scholarship (12) film editing (3) games (6) gephi (3) human subject research (3) linked open data (4) machine learning (6) makerspace (7) makerspace residency (4) mapping (30) network analysis (17) oculus rift (8) omeka (3) OpenRefine (4) Photogrammetry (5) physical computing (3) Python (8) QGIS (10) R (9) SketchUp (4) stylometry (8) text analysis (11) text mining (4) textual analysis (32) top news (101) twitter (5) video analysis (4) virtual reality (17) visual analysis (5) voyant (4) web scraping (16) webscraping (4)

Recent Posts

  • Critical Making as a Bridge Between Technology and Empathy November 17, 2025
  • Hosting Wax Worms: 3D Modeling Ecologies in Artificial Habitats November 4, 2025
  • Asexuality in TV and Film: Visualizing the Invisible Orientation in Online Spaces October 28, 2025
  • Spring 2026 Advanced Digital Tools Faculty Learning Community Applications Now Open! October 27, 2025
  • Us Conductors (We Three) by lydon frank lettuce October 15, 2025

Archives

©2025 Loretta C. Duckworth Scholars Studio | Design: Newspaperly WordPress Theme