This Blog Post engages with the Cartographies of Communication project that I am embarking on at the Loretta C. Duckworth Scholars Studio as a 2024-25 Graduate Fellow. Through this project I explore the genealogy of communication. The Featured image is a representation of one component of the project that traces the geographical locations where various scholarly traditions engage with and theorize human communication.
Category: Media and Communication Studies
Gaming as a Transitory State: Developing a Card Game about Gender Identity
By T.A. Spiro-Costello
Web Scraping Wikipedia to Analyze XBOX Game Development Companies by Nationality
By T.A. Spiro-Costello
Critical Elements for Making Games
By T.A. Spiro-Costello
Studying Meme Stock on Reddit
By Jing Han
Digital Practices for the Study of Cultural Heritage (Part 1)
By Tauheedah Shukriyyah Asad
Behavioral Measures of Presence: Designing a VR Application
By Eugene Kukshinov
Creating a Virtual Environment in Blender and Unity
By Eugene Kukshinov
Types of VR research
By Eugene Kukshinov
Identifying Similar YouTube Videos by Comparing Metadata in R – Part 2
By Nicole Lemire-Garlic
Identifying Similar YouTube Videos by Comparing Metadata in R – Part I
By Nicole Lemire-Garlic
Launching a DH Podcast: Our First Episode
Laura Biesiadecki
To Code or Not to Code: Project Design for Webscraping YouTube
By Nicole Lemire Garlic