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Tag: top news

Eyes on the Earth: Remote Sensing for Mapping Wetlands

Posted on October 13, 2021January 24, 2023 by Maria Victoria Sarmiento Giraldo

By Victoria Sarmiento

To Kill and To be Killed: Charting Artistic Change in the Aegean Bronze Age

Posted on June 2, 2021June 2, 2021 by Tenninger Kellenbarger

By Tenninger Kellenbarger

Digital Mapping to Explore Black Philadelphia’s Historic Landmarks

Posted on May 14, 2021May 17, 2021 by Tauheedah Asad

By Tauheedah Asad

Using GIS to Map Settler Colonialism in Pennsylvania

Posted on May 14, 2021January 24, 2023 by Ryan Wheatley

By Ryan Wheatley

Creating a 3D Map of an Archaeological Site in Blender

Posted on April 3, 2021April 11, 2021 by Elysia Petras

By Elysia Petras

Behavioral Measures of Presence: Designing a VR Application

Posted on March 23, 2021 by Evgeny Kukshinov

By Eugene Kukshinov

Using Historical GIS to Discover the Spatial and Temporal Trends of the Construction of Temples in Fujian

Posted on March 12, 2021June 8, 2021 by Rouying Tang

By Rouying Tang

Speculative Objects: 3D Modeling of Imaginary Things

Posted on March 9, 2021March 27, 2021 by Marilla Cubberley

By Marilla Cubberley

Digital Light to Physical Creation: Using Projected Light to Fabricate Real-world Structures – Part 2

Posted on February 28, 2021March 3, 2021 by Kyle Schwab

By Kyle Schwab

Creating a Virtual Environment in Blender and Unity

Posted on January 18, 2021March 14, 2021 by Evgeny Kukshinov

By Eugene Kukshinov

Arcade our Way: Video Games and Toys for Social Change.

Posted on December 7, 2020December 7, 2020 by Renee Jackson

By Renee Jackson

Using 3D Scanning, Modeling and Printing as a Tool in Art Making

Posted on November 17, 2020March 27, 2021 by Marilla Cubberley

By Marilla Cubberley

Types of VR research

Posted on November 13, 2020November 20, 2020 by Evgeny Kukshinov

By Eugene Kukshinov

Community Engagement in Archaeology: Photogrammetry from a Distance

Posted on November 2, 2020January 24, 2023 by Elysia Petras

By Elysia Petras

Digital Light to Physical Creation: Using Digital Light Projection to Fabricate Real-World Structures

Posted on October 12, 2020October 16, 2020 by Kyle Schwab

By Kyle Schwab

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Recent Posts

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