Skip to content

Loretta C. Duckworth Scholars Studio

⠀

Menu
  • Scholars Studio Blog
    • Digital Methods
      • coding
      • critical making
      • data visualization
      • digital pedagogy
      • immersive technology (AR/VR)
      • mapping
      • textual analysis
      • web scraping
    • Disciplinary Fields
      • Anthropology
      • Archaeology
      • Architecture
      • Art History
      • Business
      • Computer Science
      • Critical Digital Studies
      • Cultural Studies
      • Dance
      • Economics
      • Education
      • Environmental Studies
      • Film Studies
      • Gaming Studies
      • Geography
      • History
      • Information Science
      • Linguistics
      • Literary Studies
      • Marketing
      • Media and Communication Studies
      • Music Studies
      • Political Science
      • Psychology
      • Public Health
      • Sculpture
      • Sociology
      • Urban Studies
      • Visual Art
    • Cultural Analytics Practicum Blogposts
  • Current Staff
  • Newsletter
  • About
    • Games Group 
Menu

Building a Metadata for Asexual Representation in Media

Posted on March 27, 2026 by Ye Ju Ki

By Ye Ju Ki

Imperfect Archives: 3D Scanning Stories in Art Education

Posted on March 24, 2026March 26, 2026 by Hanna-Mae Greenfield

As a teaching intern at a Philadelphia public school, I noticed that students arrive already fluent in digital tools. Many are distracted by their Chromebooks, and some can code and build games….

Meet the LCDSS Staff – Hannah Tardie

Posted on March 18, 2026March 16, 2026 by Matt Shoemaker

by Hannah Tardie

Meet the LCDSS Staff – Matt Shoemaker

Posted on February 18, 2026March 16, 2026 by Matt Shoemaker

by Matt Shoemaker

Meet the LCDSS Staff – Jordan Hample

Posted on January 13, 2026March 16, 2026 by Matt Shoemaker

By Jordan Hample

Reflections on TUScholarShare’s First Dataset: Gen Con Programs

Posted on December 3, 2025December 3, 2025 by Matt Shoemaker

By Will Dean and Matt Shoemaker

Critical Making as a Bridge Between Technology and Empathy

Posted on November 17, 2025November 18, 2025 by Hanna-Mae Greenfield

Hosting Wax Worms: 3D Modeling Ecologies in Artificial Habitats

Posted on November 4, 2025 by Jiayu Yang

By Jiayu Yang

Asexuality in TV and Film: Visualizing the Invisible Orientation in Online Spaces

Posted on October 28, 2025October 29, 2025 by Ye Ju Ki

By Ye Ju Ki

Spring 2026 Advanced Digital Tools Faculty Learning Community Applications Now Open!

Posted on October 27, 2025October 29, 2025 by Matt Shoemaker

By Matt Shoemaker

Us Conductors (We Three) by lydon frank lettuce

Posted on October 15, 2025October 17, 2025 by Hannah Tardie

The first time I heard the theremin I wept — not solely because I thought the sound was beautiful but because it felt like the sound was coming from inside my body….

Sound System by William Toney

Posted on October 14, 2025October 17, 2025 by Hannah Tardie

During my Makerspace residency, I began a new work titled Sound System. Sound System is a multimodal experience using sound, light, and image to create an embodied experience of looking, seeing, and…

Salt Body Electric and Interspecies Communication by Jazmyn Crosby

Posted on October 13, 2025October 17, 2025 by Hannah Tardie

I did my residency at the Temple Makerspace in May 2025. The material and technical support was pivotal for my work over the summer and facilitated the creation of new artworks and…

Consciousness in Virtual Reality: Investigating Perception, Awareness, and Agency

Posted on October 13, 2025 by Yuliya Liberman

By Jo Liberman

The Untold History of Fletcher Street’s Stables

Posted on April 21, 2025October 29, 2025 by Courtney Berne

By Courtney Berne

Posts pagination

1 2 … 17 Next

Recent Posts

  • Building a Metadata for Asexual Representation in Media March 27, 2026
  • Imperfect Archives: 3D Scanning Stories in Art Education March 24, 2026
  • Meet the LCDSS Staff – Hannah Tardie March 18, 2026

Tags

3D modeling 3D printing 3D scanning arduino augmented reality banned books coding corpus building critical making Cultural Heritage data cleaning data visualization Digital Preservation digital reconstruction digital scholarship game design games gen con gephi linked open data machine learning makerspace makerspace residency mapping network analysis oculus rift omeka OpenRefine Photogrammetry physical computing Python QGIS R sculpture SketchUp stylometry text analysis text mining textual analysis top news twitter virtual reality visual analysis voyant web scraping

Recent Posts

  • Building a Metadata for Asexual Representation in Media March 27, 2026
  • Imperfect Archives: 3D Scanning Stories in Art Education March 24, 2026
  • Meet the LCDSS Staff – Hannah Tardie March 18, 2026

Archives

Meta

  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

Archives

Blog Tags

3D modeling (18) 3D printing (20) 3D scanning (6) arduino (8) augmented reality (5) banned books (3) coding (11) corpus building (4) critical making (8) Cultural Heritage (10) data cleaning (4) data visualization (11) Digital Preservation (3) digital reconstruction (9) digital scholarship (18) game design (3) games (6) gen con (3) gephi (3) linked open data (4) machine learning (6) makerspace (8) makerspace residency (4) mapping (31) network analysis (17) oculus rift (8) omeka (3) OpenRefine (4) Photogrammetry (7) physical computing (3) Python (8) QGIS (10) R (8) sculpture (3) SketchUp (4) stylometry (8) text analysis (10) text mining (3) textual analysis (32) top news (101) twitter (5) virtual reality (20) visual analysis (5) voyant (4) web scraping (14)

Recent Posts

  • Building a Metadata for Asexual Representation in Media March 27, 2026
  • Imperfect Archives: 3D Scanning Stories in Art Education March 24, 2026
  • Meet the LCDSS Staff – Hannah Tardie March 18, 2026
  • Meet the LCDSS Staff – Matt Shoemaker February 18, 2026
  • Meet the LCDSS Staff – Jordan Hample January 13, 2026

Archives

©2026 Loretta C. Duckworth Scholars Studio | Design: Newspaperly WordPress Theme