Category Archives: User Experiences

Start Your UX Journey By Fixing What’s Broken

I try not to be a badvocate. When it comes to having a good user experience, I realize that any organization where I shop, dine or patronize can have a bad day. If as consumers we are generally enthusiastic about the quality of an experience over time, and we demonstrate that with our loyalty, we can overlook a misstep.

Where we’re less tolerant is with something that’s just plain broke. Like the self-service terminal in my supermarket that is supposed to print a coupon that’s customized to my shopping habits. It’s a great idea, but if it fails to work then it just diminishes the entire experience. Here’s what surprises me though. It’s so obviously broken that I am puzzled as to why no store employee has taken responsibility for getting it fixed. It must be a case of what Seth Godin calls “It’s not my job.”

Eventually I complained. I’ll see it if makes a difference. The managers are usually good at problem resolution so I expect it will be fixed the next time I am there. But I hope they’ll be asking the same question I have. Why didn’t someone take responsibility? Whose job is it to fix what’s broken – even if it’s the piddling coupon printer? And by “fix” I don’t mean getting out the tools and taking the thing apart to find out what’s wrong. I mean accepting ownership of a problem and taking action to get that problem solved.

When we first started having conversations about the user experience at our library quite a few years ago the first thing I did, to get staff engaged in the discussion, was to provide a group viewing of Godin’s classic “This is Broken” presentation. Not only is it entertaining – who doesn’t laugh out loud during that “It’s Not My Job” segment – but it really makes it crystal clear to all of us how easy it is for everyday operations in our libraries to break and remain broken for all seven of the reasons that Godin shares. It’s a great lead-in to a discussion about what’s broken in our libraries and how it degrades the quality of the user experience.

And it left an impression. Staff decided to organize a “What’s Broken Team”. It led to a list of issues that needed our attention. Some were equipment or furniture related, others targeted patron processes that were just as broken as a restroom toilet that doesn’t flush. Did we fix everything? No. Did we get better at paying attention to stuff that breaks? Yes. It sounds simple enough, but for many library staffs paying attention to what’s broken, and doing something about it, can be the start of a journey on the road to a library that offers, by design, a better user experience.

My hope is that more of us will establish or adhere to some set of “community member quality of life” principles that establish the value of intolerance for broken things – be they water fountains that have no water, photocopiers that don’t give copies, or staff workflows that work for staff but create hassles for community members.

I don’t know if the folks who work at my supermarket have ever watched the Godin video, but my guess is they haven’t – and doing so would be a great learning experience. I just may mention that to the store manager.

Designing For a Happiness Experience

We make a few assumptions about what it means to have a good user experience. It should be memorable (or at least enable us to have what we think is a good memory). It should be unique and inspire loyalty. We’d also like our best experiences to leave us with a feeling of delight – that something special has happened. Call it happiness.

In an prior article I contemplated whether libraries could provide a happiness experience. Examining the happiness research and results of Pew Research on how libraries contribute to overall positive feelings among community members, I concluded that it’s likely that library users are more productive, engaged and fulfilled members of their communities. Given that the happiness research points to life’s more mundane, everyday experiences as our most satisfying ones, that also suggests the library can be a contributor to the happiness of its users.

In the non-library world of design there is less conversation about designing for happiness. To gain some perspective on what it means to design for happiness several corporate designers came together at the 2016 SXSW to explain how their organizations design for happiness – and what the involves. The organizer of the event Designing Happiness, Mark Wilson (a contributor for Fast Company), wrote about the program and the speakers who shared their approach to designing for happiness.

Here are a few of the insights the panelists shared:

* These experts all believe their brands are based on designing for happiness as a starting point – not an afterthought.
* Design the happiness experience around three parts: anticipation; experience; memory
* Create a “high” moment and an “end” moment into the experience – that’s what is most likely to be remembered
* Offer a portal into the experience as a transition from other routine experiences (a “crossover”)
* Avoid bureaucracy at all costs; empower staff to intervene as needed to deliver the happiness
* We are cognitively pre-disposed to appreciate and remember surprises; design in good surprises and make sure bad ones don’t happen
* People are happiest in environments designed for their needs
* Put effort into the optimal way to leave people with a “kiss goodnight”; a happy ending turns a mediocre experience into a memorable one
* Let people hug a puppy – no one can cuddle a puppy and feel anything other than happiness (great idea but seriously impractical)

I do think that our libraries can replicate the type of experience that delivers happiness. Granted, it’s not the same as the experience at a vacation resort or upscale gym. It could depend on the library experience. A research librarian could design a consultation experience around anticipation, experience and memory. Start with an email exchange that builds up the anticipation. Use personalization to provide a research-challenged student with a unique experience. Make sure there is a strong ending to the interaction that may lead to a relationship and future consultations. Offer a surprise – what’s all that library swag for anyway.

Libraries will never be Disneyland, but perhaps we can be the one place in the community that delivers the happiness experience on multiple levels by altering someone’s perception about the library as a dull, painful experience. With some design thinking, we can make that happen. Puppies would certainly help – but we’ll have to manage with therapy dog days.

Is Anyone Emotionally Connected to a Library?

Why should librarians care about designing a unique, memorable and differentiated user experience for their library?

I can think of a few reasons. We want the experience to go well. We want people to connect with something, be it a resource, space or person, that resolves their need with the least amount of friction. We want the experience to be high fidelity.

Those are all good reasons. It could do more than just leave a community member feeling good about their visit to or interaction with the library. It could lead to more intensive engagement with the library or some positive word-of-mouth buzz in the community. Is it possible to have the experience create an attachment with the library that goes even deeper than good feelings? Can community members establish an emotional connection with their library?

Possibly. The answer may lie in better understanding how people get emotionally connected to brands.

Consumer research demonstrates that building an emotional connection is a level of experience that transcends awareness, satisfaction or even loyalty. Some experience researchers refer to that as a Level Three experience. While this level of engagement is desirable, it’s unlikely that all of those who know the brand and engage with it will reach a state of emotional connection.

In their article “What Separates the Best Customers from the Merely Satisfied” Scott Magids, Alan Zorfas and Daniel Leemon discuss how consumers who are emotionally connected with brands are far more engaged and of greater value to the success of a product or service than those who merely express satisfaction with the brand. How do they know the difference between someone who is satisfied versus emotionally connected. Here are some signs of emotional connection with a brand:

* that brand resonates with an individual’s deepest emotions
* that brand makes the individual feel differentiated from the crowd
* that brand contributes to the individual feeling like the person they want to be

To arrive at these findings the authors developed something called the “Emotional Connection Score” (ECS). It measures the share of a brand’s customers who are fully emotionally connected to that brand. The authors measured the ECS of 39 different brands across a number of different industries. This involved analyzing the buying behaviors of thousands of consumers of the brand. For a more complete explanation take a look at the authors’ long-read article.

Taking a look at the study results, displayed in a chart, raises some questions. I can see why consumers may be more emotionally connected to the BMW brand than the Toyota brand, given the much higher investment and quality difference with the BMW. The difference between Starbucks and Dunkin Donuts is more puzzling. Starbucks is well known for the design of their user experience yet Dunkin Donuts has a slightly higher ECS. You would think that the Starbucks experience would generate deeper emotional connection. What does Virgin Airlines do to make it a standout in the airline industry? Southwest, I would think, has the most emotionally connected customers. Perhaps free bag checks creates satisfaction but not emotional connection.

The authors do make the point that the study and science of customer emotions is relatively new, so there is much more to learn. One takeaway of more immediate interest for user experience librarians is that customer satisfaction is not necessarily telling the whole story. It may be good to know that community members express satisfaction – as they often do in standard surveys – but we may want to move beyond mere satisfaction to emotional connection. To do that we need to learn more about the ECS score and the strategies for building emotional connection.

Perhaps we need to learn more about our community members who show all the signs of being emotionally connected. Their appreciation of personal assistance, access to technology or just the books the love to read can easily transcend satisfaction. They may actually talk about how much they love their library. When the library budget is endangered and services may be lost, those are the members who will fight for preserving the library’s resources. In the past I referred to these members as “library superusers“. Perhaps that’s another way of identifying an emotional connected library user.

The challenge for librarians is creating the systemic experience for community members that leads to the state of emotional connection. In the search for meaning user experience metrics, perhaps an Emotional Connection Score is what we need.

UX Librarians – More Than a Trend

Here is another profile of a User Experience Librarian. I first became acquainted with Debra Kolah, User Experience Librarian at Rice University, several years ago when she invited me to visit with her and colleagues at Rice University – just ahead of my visit to Texas to speak at the Texas Library Association Conference about library user experience design. At the time I was incredibly impressed by the progress Debra had made implementing UX into the library culture at Rice in a short time as the UX Librarian – a new position for the library. In this guest post Debra tells us more about her evolution as the UX Librarian and the impact it has had on the Fondren Library at Rice University.

When I graduated from University of Texas in December of 1995, with my MLIS, I had no idea that 20 years later, the focus of my librarianship would be “user experience.” I had written a paper in library school that required I go out and interview physicists and physics graduate students about how they were using the internet, but that information was never tied back to what services might be developed for them, or how to scaffold what they were doing into the architecture of library tools. The experience of the user was not a consideration for librarianship in terms of how to improve interfaces, or how to decrease frustration, or how to deliver better services.

Fast forward to December 2009. I was one of three science librarians when my job title changed to the new position of UX librarian and a sign saying UX Office was put on my door. I have worked over the past few years to develop a UX practice in our library that permeates the building. My goal is that we don’t do a project without thinking about how we can incorporate user research or usability testing into it.

The library profession has a clear understanding of what work a subject librarian should be doing, but the work of UX is still being developed. Maybe one UX Librarian does only work around the digital—testing users and improving the website or LibGuides. Maybe work is done at a higher framework level-user research to guide creating new workflows for services.

Focus groups, surveys, usability studies, embedded librarianship and ethnographic studies are some of the tools used to gather data and anecdotal information about the user experience.

Last summer a big project at our library was renovating new study rooms–focus groups of students determined furniture and artwork decisions, and the internally-programmed room reservation system was tested, retested, and improved. So, from every aspect of the study room experience, the User Experience office helped get student input to improve the experience, and deliver one that met user needs.

Inspired by hearing about the use of GIS to understand space utilization in a library at a CLIR workshop, our GIS department undertook a similar study that helped inform furniture renovation decisions for a renovation that is underway to create an expanded information commons on the first floor of our library.

The UX Office at Fondren strives to create a holistic, user-centered, innovative approach to service design for virtual and physical spaces, as well as, digital and physical collections. I have done smaller projects outside the library along the way as well, especially a great project with the American Mathematical Society (Robert Harington), and another one with Ebsco (Kate Lawrence).

This summer’s big project expanded the thinking of the UX Office. My university is thinking about a new learning management system, and my office is getting to do the usability testing for the project. A university project. Outside the library.

UX in libraries continues to grow past being a trend, and is truly becoming part of what many libraries do on a daily basis. But, there are still many challenges. Do libraries need a UX Librarian or a UX department? Just two weeks ago the UX Office at Fondren expanded with the addition of an amazing new professional, Amanda Thomas. Now, after so long, I am envisioning that our work documentation will improve, and we will be able to do more projects! Much of our approach will be entrepreneurial, seeking to be included and utilized on projects. Our new team, including a wonderful HCI graduate student, gets to work together to brainstorm, analyze data, and imagine the future. I managed UX alone as a department of one, but it is much more fun and effective with a team!

Envisioning the future from the user perspective helps us to create the most amazing experiences possible; I feel the electricity of possibility. It has been exciting to see Weave: Journal of Library User Experience http://weaveux.org/ come into the UX librarianship world, the first peer-reviewed journal for us.
And I just reviewed an article for another library journal that was on user experience, so we see the threads continuing to develop.

Study Room Reservation System (Spring 2014) Kolah, Debra, and Mitchell Massey. “Get a Room: The Birth of a New Room Reservation System at Fondren.” News From Fondren. Fondren Library. Vol. 24, No. 1, Fall 2014.
Study Room Renovations (Summer 2014) Kolah, Debra. “New Wave of Study Room Renovations.” News from Fondren. Fondren Library.

Debra Kolah is User Experience (UX) Librarian in the UX Office at Rice University in Houston, Texas. She is a member of multiple divisions and currently serves as Chair-Elect of the Physics-Astronomy-Mathematics Division. Many thanks to Debra for sharing a profile of her work as a UX librarian and the value she brings to her institution as a designer of better libraries. If you are a UX librarian and you’d like to share your profile and let others know about your UX work, feel free to get in touch with me.

Your Library Is AWE-some

What do libraries have in common with fish markets? Most of the transactions, on the surface, are fairly mundane. Buy a fillet. Borrow a book. Ask if the library has a certain journal. Ask how to fry the catfish you just bought. Hardly the stuff of memorable experience.

Yet somehow the Pike Place Fish Market in Seattle has figured out how to turn the routine act of selling of fish into one of the world’s most recognizable experiences.

If you visit the market or view a video and watch how the people react to the fish throwing and other fishmonger antics, what you often see is the display of awe. Someone encountering the Pike Place Market for the first time is simply blown away by the experience because it exceeds all possible expectations of what happens at a fish market. What if humans are actually driven to seek out experiences that deliver that feeling of awe? That might be what we call a “wow” experience. Perhaps an “awe” experience surpasses even a “wow” experience – but it is highly unlikely that we’ll ever delve in that level of differentiation.

There may now be some research that acknowledges the value people derive from their feelings of awe. According to a study that appeared in the journal Emotion, in the same way that negative emotions can harm our health the researchers found that positive emotions can improve our health status. What made this new study attract attention is that it was able to identify which positive feelings were most likely to contribute to good health. While various upbeat moods like joy or pride are good, it turns out that awe is not only really good for us but might be easier to achieve than previously thought.

In the experiment involving college students, those who had the best moods had low levels of interleukin-6, a molecule known to produce inflammation in our bodies. You want your IL-6 level to be as low as possible. The students were asked to share the extent to which they recently felt the following: awe, amusement, compassion, contentment, joy, love and pride. The more frequently a participant reported having felt awe-struck, the lower their IL-6.

“There seems to be something about awe,” says Dacher Keltner, a professor of psychology and the senior author of the study, who was quoted in the New York Times. “It seems to have a pronounced impact on markers related to inflammation.” Somewhat surprisingly, awe isn’t necessarily a rare occurrence, he adds. On average, the students in the study reported feeling the emotion three or more times a week. “How great is that?” Dr. Keltner says. The challenge is that awe is one of those emotions that can be difficult to define or recognize. According to Keltner, the awe-inducing experience should produce goosebumps. For some it might be triggered by having a butterfly land on their arm but others might be in awe of sunsets or a close encounter with a celebrity.

Here’s some possibly good news. College students, in the study, claimed to have an average of three awe-inducing moments a week. Those moments could be hearing a great lecturer or completing a class project. I’d like to think that a few of them were awed by something they found in the library or the service provided by staff. We may not be able to compete with the tossing of fish and other fishmonger antics, but in our own way the library and librarians can produce awe-someness by doing what we do best. Exceeding research expectations and helping students.

I might just start asking students if they’ve been awed in the library lately. It may be that producing awe among our community members may be less difficult than we think. For one thing, their bar is set low. They don’t expect to get the type of service we provide. Perhaps we don’t need to throw fish to produce awe. Then again, we can help ourselves by trying to make every transaction an awe-some one for the community member. Go for the goosebumps.

I Still Want People To Brag About Their Great Library Experience

What is happiness? You might say it’s the absence of sorrow or problems, or freedom from suffering. It might be just feeling good about life and the world around you – or whatever just happened to put that smile on your face. Maybe you can ask your smartphone’s intelligent agent for an answer. What I’ve noticed is a growing body of research that seeks to understand what happiness is, what conditions contribute to it, how age influences what makes us happy and much more. More significantly for this blog, some of that research explores happiness within the context of user experience.

What sort of experiences contribute to happiness the most? Does buying a new flat-screen television make us happy? How about a trip to an exotic location? Or maybe it’s just having a quiet breakfast and reading the newspaper? For our library community members it might be getting the answer to their question or a renewed confidence in their ability to complete a challenging research project.

It’s only natural that when people have a truly great experience they want to share it with their friends or social network. So they tell people about that great vacation or they tweet about their new car’s super-comfortable driver’s seat or maybe even that tasty soup they had for lunch. New research suggests that as much as we want to tell other people about our great experiences, our family, friends and colleagues may actually dislike hearing about it. Our personal happiness, when shared, may make others less happy – even if they “Like” it on Facebook or respond positively to your status update.

It may all be in the way we share the stories about our best experiences and with whom we share it. According to the research, people are much more likely to prefer hearing about a more mundane or common experience than an extraordinary experience that few others will ever experience.

That got me wondering about a great library experience. We librarians would always wish for our library-using community members to tell their friends and family – especially the ones who don’t use the library – about their (hopefully great) library experience. Word of mouth marketing can’t be beat – right. How do other people react to those library stories? If librarians better understood the impact of people sharing their library stories would it change anything about the way we approach the delivery of the library experience?

I think these findings could bode well for librarians who pay attention to design and delivering a satisfying experience – the type that results in people being happy to have access to library community services. In the research study participants watched either high or low rated films. The researchers believed that those who saw the high rated films would have the better experience – which they did. What surprised the researchers is that afterwards the majority of the people preferred to commiserate about viewing the low rated films rather than discuss the much better film.

The takeaway for the researchers was that a great individual experience tends to be non-social. Others are not interested in discussing that high-fidelity experience, for example, your two-week luxury trip to Hawaii. In a social situation, people will prefer to hear about or discuss a more routine experience, one that they can relate to and would by no means judge or interpret as bragging.

Either scenario works to the advantage of a great library experience. If the experience is well designed to create a sense of happiness in individuals that works well on the non-social level. As a community member, just having had a great experience at your library, leaves through the front door, he or she can feel a sense of happiness about their trip to the library. If this individual then decides to tell others about their library experience in a social setting, there is minimal likelihood that others will feel uncomfortable talking about it.

Hearing about someone’s experience at the library is hardly the same as that person talking about cruising around in their Lamborghini or sharing the details of a meal at an expensive restaurant. Everyone can relate to being at a library, even if they are non-users. “The pleasure of a social encounter is built on commonality. People are more likely to enjoy talking about an ordinary experience they have all had rather than hearing about the fabulous one they didn’t.”

For librarians, delivering a great experience – one that makes people happy – is, to my way of thinking, a no-lose proposition when it comes to people talking about their life experiences. The challenge for librarians is getting community members into the library so that they can have that great experience. That assumes we have done our work in advance to design and deliver an experience worth having. If those conditions are fulfilled then the odds are strong that libraries will receive the type of word-of-mouth marketing that makes a difference in a community.

Third Wave: Beyond User Experience to the Purist Experience

More librarians are taking an interest in exploring how user experience design, coupled with a design thinking mindset, can help them deliver a better library experience to their community members. This is evidenced by the increase in libraries adding user experience librarian positions and even UX units, going beyond user satisfaction surveys and into ethnographic research to truly understand the library experience from the user perspective. There is also an increase in the number of librarians writing articles about UX and giving presentations on related topics. Expect to see more conferences and workshops based on UX themes. This trend is moving the library profession beyond perceiving UX only as a method to improve the online experience to acknowledging that it applies, perhaps more importantly, to the total library experience.

As they grow more interested in adopting UX approaches, I hope librarians will take time to read and understand how UX evolved into a recognized dimension of competition in multiple industries. For example, reading Pine and Gilmore’s seminal work The Experience Economy, would offer perspective on how industry moved from competing on price and convenience to competing on the quality of the experience (e.g., convenience store coffee vs. starbucks). This demonstrated that people (not everyone but many) would be willing to pay a premium for a better experience – and that could be defined by taste, treatment, ambience, etc. The end result was to design an experience that exceeded expectations, created meaning and loyalty and gave the consumer a memorable experience that sparked the consumer’s desire to repeat it.

We may now be moving beyond the experience economy into the “purist economy.” Today, there are only a few industries exploring this territory and there are limited numbers of consumers who seek out this level of experience. More than a few experts believe that what is a small market today could be the next wave on which service and product industries compete, outdoing each other to deliver the purist possible experience. According to an article titled “Brewing the Perfect Cup” by Danielle Sacks in September 2014 issue of Fast Company, the third wave is a movement of purists who are committed to taking every part of an experience to the level of obsession with quality, uniqueness (not just being different – more than that) and quite possibly an elitism that sets the purist apart from the mere aficionado.

Just as Starbucks succeeded in moving coffee lovers from convenience store brands and office coffee pots to $4 expressos and frappucchinos, a new generation of firms want to tap into those coffee lovers and convert them into purists. One of those companies is called Joyride and its mission is to spread:

…coffee religion. It is one of a rising army of startups seizing on the financial opportunity to convert Keurig, Dunkin’ Donuts, and Starbucks drinkers into coffee purists. Known as the Third Wave, this movement started a decade ago by a splinter group of true believers who approach every part of the coffee life cycle with meticulous obsession…a cup of black coffee so dimensional, they believe, that there’s no need to pollute it with milk or sweeteners–and so valuable that it can earn a price tag as hefty as $7 a cup.

The article points to this as a growing food trend noting that “yogurt, chocolate, and juice have made this leap from commodity to mass delicacy”. Want to offend a coffee purist? Put milk in your java. One purist likened it to putting ketchup on a steak. No wonder some coffee drinkers regard purists as elitists or snobs – but snobs who will pay an even higher premium for an even better experience. And as they have their third wave experience, purists are not apologetic. Rather, they revel in their enjoyment of a higher form of experience.

It’s hard to predict if these third wave experiences will go mainstream or remain limited to a small cadre of purists. The firms bringing the products and services to the marketplace certainly hope they can convince coffee lovers to become purists who can tell the difference between obscure flavors with just a few sips of a black coffee. This movement, to my way of thinking, goes into territory beyond the superuser. The superuser is certainly passionate about a product, and can make the difference between its success or failure, but enjoying a product and discovering new ways to use it is not quite on the same as the purist’s insistence on only the best and being willing to pay a significant premium to get it.

Offering a higher quality experience can also have the affect of turning a community member into a more passionate library user. There are examples from other service providers that benefit from designing experiences for the passionate people who really thrive on what is being offered – usually something that cannot be easily obtained through the Internet. It may be the person in your community who eagerly anticipates new and unique acquisitions, seeks out historic artifacts found in special collections and archives or who appreciates cultural programming. We lack the capacity to reach every person in our communities. It may be wise to avoid expending effort to attract those who will never connect with librarians or who may believe that libraries no longer offer value to the community. Passionate library user. Yes, we can reach them and design experiences to create a bond. Purist library user? While it would no doubt be advantageous to have a core of such committed supporters, it is also possible that an obsessive community member could have a much higher level of expectation – and demands – than most libraries could meet.

It will be interesting to see if the third wave experience has a significant impact on our coffee consumption behavior. If it does, and there is evidence that a segment of any market desires the purist experience, expect to see similar types of movements in other services and products. Before Starbucks none of us would have thought it possible that people would routinely go out of their way for coffee beverages at double or triple the price. Now no one thinks twice about it. Never underestimate the power of the human desire for unique and memorable experiences, and where it will lead.

Convenience Trumps Qual..Wait…Library Experiences Should Transcend Fast Food

When Ranganathan stated his fourth law of library science, “Save the Time of the Reader” he probably did not intend for us to create a library experience that operates under the same principles as a fast food restaurant – whose fourth law just happens to be “Save the Time of the Eater”.

What Ranganathan most likely intended was for us to be efficient and knowledgeable so as to avoid squandering the time of our community members, yet not be so overly hurried that we deliver a rushed and impersonalized interaction – one that might seem more at home at a fast food restaurant.

Ranganathan lived in a rather different world than our own. In 1931, when he developed his theory of the five laws, the world moved at a much slower pace. “Save the time of the reader” was an encouragement to be well organized and efficient so the reader would be able to efficiently access needed resources. We live in a world where people expect instant gratification, instant access and instant support. Their lack of tolerance for waiting almost demands that libraries are designed to save time.

Perhaps we ought to give this some thought. Maybe the library should look for exceptions to the fourth law. Quite possibly there are times when we should break the fourth law and do things to encourage users to expend and not save time.Libraries could offer a different experience that encourages slowing down, being leisurely – forgetting to check the clock for a while.

Researchers at the University of Toronto found that the presence (and patronage) of fast food restaurants can contribute to a heightened impatience and a lowered tolerance for waiting. Their experiments, which prompted participants just to think about or see reminders of fast food chains, revealed that these stimuli cause people to rush through their reading, express a desire for timesaving products and express less happiness from certain types of slow music. While acknowledging there are multiple factors in our lives that contribute to our impatience and need for speed, they believe we can take steps to improve our patience and appreciation for taking more time to savor life – such as avoiding stimuli like fast food joints or intentionally seeking out spaces or experiences that reward slowing down the pace.

It’s been said that convenience trumps quality every time. That may explain why fast food restaurants stay in business. I’m not suggesting we can improve the library experience by making it inconvenient. I do believe there might be something of value in being the place in our communities where people can get that counter-stimulus, the one that contributes to an appreciation that it takes time and some effort to achieve high quality outcomes.

The library as the place that invites you to slow down and enjoy some browsing. Come in and talk to a librarian about your reading or research interests. Sit in on a lecture or book club discussion. Get absorbed in a new idea and immerse yourself in the literature. There will no doubt be times when efficiency and saving the time of the reader takes priority. I think we can aspire to be the place where there’s more to life than getting the fast food treatment.

How about a library law for that? Give the reader quality time.

Stop Being So Helpful

In a previous post I wrote about appreciating getting personal attention in a retail setting, particularly when it was of the pre-emptive nature. Many retail stores are fine when it comes to good customer service, but too often I need to initiate the transaction by tracking down someone who can help me. It was quite a different experience to have a store employee go out of her way to help me get what I needed – without me asking for assistance – and to get me on my way quickly. I called this post “Greeters – NO; Pre-emptive Support – YES“.

Not everyone agreed. There are some folks who prefer to be left alone to figure out things on their own. They may actively avoid store employees – and they certainly hope there’s no door greeter. I can understand how that can be a turnoff for some folks, but I can support delivering a more pre-emptive support approach in a library. More than a few libraries have sent their staff out roaming the facility for that exact reason – to be visible and available to help and to be proactive in asking community members if they need assistance. It’s not uncommon to have student workers wear vests or other objects so that people will ask them for help.

But it could be that too much pre-emptive support is not necessarily better. At least that’s how Teppi Jacobsen sees it. In a post over at When You Put It That Way Jacobsen share a recent experience shopping at Target – and it wasn’t the good kind of experience. She’s a loyal Target customer, but her last visit has her thinking differently about their relationship. The problem in a nutshell – too much pre-emptive support. Everywhere she turned in the store another customer associate asked her if she needed help finding something or if she was doing all right. Eventually it put her over the edge:

I still love you Target. But if you don’t stop having your people hassle us with that ridiculous question over and over, I may have to shop somewhere else with awful customer service, just to be left alone.

It’s a good point and one we all need to keep in mind when it comes to experience design. Too much of a good thing is not so good for the community member. Perhaps the best way to avoid this type of attention overkill is to centralize the point of pre-emptive support. Perhaps it only happens at the entrance or at strategic points on other floors, such as near a stairwell that leads to a service zone. Staff could communicate about strategies for approaching community members, but doing so in a way that avoids the type of pushy, poor customer service that Jacobsen experienced.

It’s probably more so the case in our libraries that we pay too little attention to individuals who may be in need of help but won’t ask for help for any number of reasons. Being pre-emptive can also mean improving the design of signage to improve wayfinding or doing customer journey analysis to identify and eliminate barriers that cause patron confusion. A better designed library experience is quite likely to cut down on the need to constantly ask if help is needed – and if people are able to navigate the library on their own it won’t be.

Whichever strategies we employ to help the confused or lost community members to find what they do want, let’s bear in mind what may have annoyed Jacobsen the most. It was more than just the number of times she was asked if help was needed. It was the distinct impression that the store personnel who were asking the question really didn’t care whether or not she was finding what she needed, but were only doing so because they were told by managers to keep doing it or because they were bored. That’s a trap we want to avoid. When we do offer help it’s important to make a sincere effort. When we fail at it, they will know.

Making Eye Contact Makes a Difference

What’s the first thing you do when making a personal connection with a community member? If it’s not eye contact then you need to rethink your steps of service. Librarians should not underestimate the importance that good eye contact plays in getting a service transaction off to the right start at every personal touch point in the library.

It’s the start of the customer journey for the community member who needs to find their way into your collection and the expert guidance you bring to it. Think about what’s when community members approach you in need of assistance. Are your eyes fixed to a computer screen when someone approaches? Do you only slowly shift your gaze away from the text or images on the screen to that person waiting for your help? If that’s the first step in the journey then it could be getting service delivery off to a bad start.

According to a study published in the journal Environment and Behavior, researchers at Cornell University found the if eyes were placed on consumer products (e.g., the the Trix Rabbit on the cereal box), and manipulated so that the gaze connected with human eyes perusing the shelves it could lead to that product being selected over competitors. Researcher Brian Wansink said that “Making eye contact even with a character on a cereal box inspired powerful feelings of connection”. If a cartoon character on a cereal box, using no more than a gaze, can connect and ignite a potential relationship, you certainly can.

Need further proof? Just go back to the Great Retail Shopping Experience in North America Study, research into what makes the best possible user experience. In interviews with hundreds of consumers, the Study found that five key components combine to add up to great user experiences. One of those five was engagement. Making immediate eye contact is a simple yet powerful way to show you are ready and willing to get engaged in a service transaction.

Kate Murphy, writing about the study for the New York Times, in “Psst. Look Over Here”, says to think of eye contact as a “cognitive jump-start” that occurs when you lock eyes with another person. In addition, eye contact may help you to personally contribute to the improvement of the library experience. Eye contact is proven to make us more socially aware and empathetic, keys to building relationships. When we look away at our e-mail or get too focused on the screen, it can degrade the connection. So if a service transaction requires you to do some computer work, be sure to look back to the community member every few moments to give some reassuring eye contact. Murphy reports that research as far back as the 1980s indicates that people who make eye contact are perceived as more likable and trustworthy.

Add it all up and everything points to the importance of making eye contact as one of your first steps in connecting with community members, whether it’s in the primary service zone, your office, the stacks or even random encounters in the community. It’s a simple thing every library worker can do to make the library experience that much better.

One other piece of advice. Try not to let your eye contact turn into a stare. That could be just a little bit creepy.