Toys and Images as Spectacle: Replacing the Real

This week, I read The Society of the Spectacle by Guy Debord. This is a very important read for my MA project. This source talks about how all that was once lived has become a representation of something further meaningful, usually some sort of social relation. Since long before digital media, we have stopped living …

Toys to Filters: Perpetuating Hyperreality

Simulacra and Simulation by Baudrillard explains how certain media artifacts can replace the original meaning of an artifact and alter it, such that the real is no longer the real; “A new morphogenesis has appeared,which comes from the cybernetic kind (that is to say, reproducing at the level of the territory, of the home, of …

Showing Media Artifacts Through Documentary Production

I recently watched a new documentary on Netflix called Unknown Number: The High School Catfish. It is very different from what I am doing topic-wise, but style-wise, it is very similar. Some things that are similar to my project that I need to address for my own project style are: the way content is shown …

Double Edged Sword: Gender Roles and Social Norms Accidentally Pushed on Adolescent Boys

“The Double Edged Sword of Online Gaming: An Analysis of Masculinity in Video Games and the Gaming Community” is about the double sided analysis of violent video games on adolescents mental/emotional/sociological development. Overall it explains how these video games showcase mainly male characters and normalize violence as a way to ‘win’. For young boys this …